Alrighty here's a turn around of the final sculpt and some shots of the golem in engine. When in the environment shot he'll be dead covered in moss and vines and such but I decided to work on a "live" material that would show what he would look like when he was living.

The crystals are the biggest area that needs work.
Oh, and here's a shot of the material in UDK:
No comments:
Post a Comment